The Art of Agile Development: XP Concepts

Feb 5, 2008

Welcome to the The Art of Agile Development website. Here, you'll find a cornucopia of bonus material, such as downloadable posters, behind-the-scenes material, and new insights.

For more, see the table of contents.

in 99 words

Technical debt is code cruft; refactor to get rid of it. Iterations are a weekly timebox; timeboxes always end on time, even if the work isn't 100% done. Stories are how you plan (but they aren't requirements). Velocity counts what you did, so you can predict what you'll do.

Speaking of planning, strive to make decisions at the last reponsible moment. You'll have more information and make fewer mistakes. Use the Theory of Constraints to optimize whole systems by accepting waste in non-constraints.

Finally, be mindful in everything you do, so that you may learn, grow, and excel.

as haiku

before pulling weeds
perhaps I should remember
what the plants look like

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Your Brain on Agile

Inside the Book

  • XP Concepts
  • Refactoring
  • Technical Debt
  • Timeboxing
  • The Last Responsible Moment
  • Stories
  • Iterations
  • Velocity
  • Theory of Constraints
  • Mindfulness

Full Text

This chapter isn't online, but you can buy the book.