AoAD2 Chapter: Development (introduction)

This is an excerpt from The Art of Agile Development, Second Edition. Visit the Second Edition home page for release dates, additional excerpts, and more.

This excerpt is copyright 2007, 2020, 2021 by James Shore and Shane Warden. Although you are welcome to share this link, do not distribute or republish the content without James Shore’s express written permission.


It’s startling how rarely software development processes actually talk about the nuts and bolts of development. The way your team develops matters. It’s how you spend most of your time.

This chapter includes practices to speed up your development and make it more reliable:

  • “Zero Friction” on page XX removes the delays that slow down development.

  • “Continuous Integration” on page XX keeps your latest code ready to release.

  • “Test-Driven Development” on page XX ensures your software does exactly what programmers intend it to do.

  • “Fast Reliable Tests” on page XX prevents tests from becoming a bottleneck.

  • “Refactoring” on page XX enables programmers to improve the design of existing code.

  • “Spike Solutions” on page XX helps programmers learn through small, isolated experiments. continue reading, buy the book!

In this Section

  1. Development
    1. Sidebar: Development Sources

Discuss the book on the AoAD2 mailing list or Discord server! Or come to the weekly book club!

For more excerpts from the book, see the Second Edition home page.

If you liked this entry, check out my best writing and presentations, and consider subscribing to updates by email or RSS.