Sections

All Entries

  1. Agile Adoption on the “Agile in Action” PodcastAugust 11, 2021
  2. AoAD2 Chapter: Scaling AgilityJune 18, 2021
  3. AoAD2 Chapter: Into the FutureJune 16, 2021
  4. AoAD2 Chapter: DiscoveryJune 16, 2021
  5. AoAD2 Chapter: AutonomyJune 16, 2021
  6. AoAD2 Part IV: Optimizing Outcomes (Introduction)June 16, 2021
  7. AoAD2 Practice: Team DynamicsJune 11, 2021
  8. AoAD2 Chapter: Improvement (introduction)June 11, 2021
  9. AoAD2 Practice: SafetyJune 9, 2021
  10. AoAD2 Practice: Incident AnalysisJune 7, 2021
  11. AoAD2 Practice: Blind Spot DiscoveryJune 4, 2021
  12. AoAD2 Practice: No BugsJune 2, 2021
  13. AoAD2 Chapter: Quality (introduction)June 2, 2021
  14. AoAD2 Practice: Evolutionary System ArchitectureMay 31, 2021
  15. AoAD2 Practice: Continuous DeploymentMay 28, 2021
  16. AoAD2 Practice: Feature FlagsMay 26, 2021
  17. AoAD2 Practice: Build for OperationMay 24, 2021
  18. AoAD2 Chapter: DevOps (introduction)May 24, 2021
  19. AoAD2 Practice: Impediment RemovalMay 17, 2021
  20. AoAD2 Practice: Continuous IntegrationMay 7, 2021
  21. AoAD2 Practice: Reflective DesignApril 29, 2021
  22. AoAD2 Practice: Incremental DesignApril 26, 2021
  23. AoAD2 Practice: Simple DesignApril 16, 2021
  24. AoAD2 Chapter: Design (introduction)April 16, 2021
  25. Fireside Chat with Ron Quartel on FASTApril 15, 2021
  26. AoAD2 Chapter: Development (introduction)April 12, 2021
  27. AoAD2 Practice: Spike SolutionsApril 12, 2021
  28. AoAD2 Practice: RefactoringApril 9, 2021
  29. AoAD2 Practice: Fast, Reliable TestsMarch 29, 2021
  30. AoAD2 Practice: Test-Driven DevelopmentMarch 29, 2021
  31. AoAD2 Practice: Zero FrictionMarch 23, 2021
  32. AoAD2 Chapter: Collaboration (Introduction)March 23, 2021
  33. AoAD2 Practice: Ubiquitous LanguageMarch 18, 2021
  34. AoAD2 Practice: Mob ProgrammingMarch 12, 2021
  35. AoAD2 Practice: Pair ProgrammingMarch 12, 2021
  36. AoAD2 Practice: Collective Code OwnershipMarch 10, 2021
  37. AoAD2 Part III: Delivering Reliably (Introduction)March 8, 2021
  38. AoAD2 Practice: RetrospectivesMarch 4, 2021
  39. AoAD2 Chapter: Accountability (introduction)March 1, 2021
  40. AoAD2 Practice: ManagementMarch 1, 2021
  41. AoAD2 Practice: RoadmapsFebruary 26, 2021
  42. AoAD2 Practice: ForecastingFebruary 25, 2021
  43. AoAD2 Practice: Stakeholder DemosFebruary 22, 2021
  44. AoAD2 Practice: Stakeholder TrustFebruary 20, 2021
  45. AoAD2 Practice: “Done Done”February 17, 2021
  46. AoAD2 Chapter: Ownership (introduction)February 17, 2021
  47. AoAD2 Practice: Customer ExamplesFebruary 12, 2021
  48. AoAD2 Practice: Informative WorkspaceFebruary 10, 2021
  49. AoAD2 Practice: Stand-Up MeetingsFebruary 8, 2021
  50. AoAD2 Practice: SlackFebruary 4, 2021
  51. AoAD2 Practice: CapacityFebruary 3, 2021
  52. AoAD2 Practice: Task PlanningJanuary 30, 2021
  53. AoAD2 Practice: Real Customer InvolvementJanuary 25, 2021
  54. AoAD2 Practice: Incremental RequirementsJanuary 23, 2021
  55. AoAD2 Practice: StoriesJanuary 20, 2021
  56. AoAD2 Practice: The Planning GameJanuary 18, 2021
  57. Jade Rubick on Single-Threaded OwnersJanuary 18, 2021
  58. AoAD2 Practice: Visual PlanningJanuary 13, 2021
  59. AoAD2 Practice: Adaptive PlanningJanuary 8, 2021
  60. AoAD2 Chapter: Planning (Introduction)January 8, 2021
  61. Coding Over Cocktails PodcastDecember 30, 2020
  62. AoAD2 Chapter: Invest in ChangeDecember 4, 2020
  63. AoAD2 Chapter: Invest in AgilityDecember 4, 2020
  64. AoAD2 Chapter: Choose Your AgilityDecember 4, 2020
  65. AoAD2 Chapter: How to Be AgileDecember 4, 2020
  66. AoAD2 Chapter: What is Agile?December 4, 2020
  67. AoAD2 Practice: AlignmentDecember 3, 2020
  68. AoAD2 Practice: ContextDecember 3, 2020
  69. AoAD2 Practice: PurposeDecember 3, 2020
  70. AoAD2 Practice: Energized WorkDecember 2, 2020
  71. AoAD2 Practice: Team RoomNovember 18, 2020
  72. AoAD2 Practice: Whole TeamNovember 12, 2020
  73. AoAD2 Chapter: Teamwork (Introduction)November 4, 2020
  74. AoAD2 Part II: Focusing on Value (Introduction)November 4, 2020
  75. Complete “TDD Lunch & Learn” Series AvailableSeptember 30, 2020
  76. Microservice Architecture Without Microservice OverheadSeptember 29, 2020
  77. Art of Agile Development, Second Edition: Open Review!September 25, 2020
  78. Request CancellationSeptember 22, 2020
  79. Request TimeoutsSeptember 15, 2020
  80. Art of Agile Development, Second Edition: Early Release!September 4, 2020
  81. Microservice Clients Without Mocks, Part 2: Paranoic TelemetrySeptember 1, 2020
  82. Microservice Clients Without Mocks, Part 1: HttpClientAugust 25, 2020
  83. The Art of Agile Development, Second EditionAugust 18, 2020
  84. Email Updates Now AvailableAugust 17, 2020
  85. ColophonAugust 15, 2020
  86. Testable LogsAugust 11, 2020
  87. Coming Soon!August 10, 2020
  88. “Best Agile Articles” CompilationAugust 5, 2020
  89. Nullable OutputAugust 4, 2020
  90. Idiot-Proof APIsJuly 28, 2020
  91. International Dates and TimesJuly 21, 2020
  92. No More Flaky Clock TestsJuly 14, 2020
  93. How to Fix a BugJuly 7, 2020
  94. How to Add a Feature (Cleanly)June 30, 2020
  95. Microservices Without Mocks, Part 4: Code WhisperingJune 23, 2020
  96. Microservices Without Mocks, Part 3: Reliable RequestsJune 16, 2020
  97. Microservices Without Mocks, Part 2: Robust ResponsesJune 9, 2020
  98. Microservices Without Mocks, Part 1: The ServerJune 2, 2020
  99. Testing Without MocksMay 26, 2020
  100. Mocks and SpiesMay 19, 2020
  101. Application InfrastructureMay 12, 2020
  102. Incremental Test-Driven DevelopmentMay 5, 2020
  103. Evolutionary Design AnimatedFebruary 20, 2020
  104. Agile Without Dedicated QANovember 3, 2019
  105. Thinking In TestsNovember 3, 2019
  106. Bjorn Freeman-Benson: Three Challenges of Distributed TeamsFebruary 19, 2019
  107. Don’t Measure Unit Test Code CoverageJanuary 31, 2019
  108. FluencyByDesign Game is a Bootleg Copy of Agile Fluency GameJanuary 29, 2019
  109. Large-Scale Agile: Where Do You Want Your Complexity?January 18, 2019
  110. The Agile Fluency Model ExplainedJuly 23, 2018
  111. Testing Without Mocks: A Pattern LanguageApril 27, 2018
  112. Agile Fluency Model UpdatedMarch 5, 2018
  113. ScrumMaster Toolbox Podcast on Agile Fluency ModelMay 9, 2017
  114. A Nifty Workshop TechniqueApril 4, 2017
  115. Final Details for Agile Fluency Coaching WorkshopMarch 20, 2017
  116. The Agile Fluency Game: Now Available!February 28, 2017
  117. Evolution of AgileAugust 30, 2016
  118. Two Talks on Scaling AgileAugust 30, 2016
  119. Estimates or No Estimates?August 30, 2016
  120. Agile Engineering for the WebAugust 30, 2016
  121. 2015 Sydney KeynoteAugust 30, 2016
  122. Reddit "Ask Me Anything"November 5, 2014
  123. Agile and PredictabilitySeptember 28, 2014
  124. How Does TDD Affect Design?May 16, 2014
  125. 2013's Conference VideosMay 14, 2014
  126. The Lament of the Agile PractitionerMay 7, 2014
  127. Object Playground: The Definitive Guide to Object-Oriented JavaScriptAugust 26, 2013
  128. Estimation and FluencyFebruary 24, 2013
  129. Analysis of Hacker News Traffic Surge on Let's Code TDJS SalesFebruary 24, 2013
  130. Let's Code: Test-Driven JavaScript Now AvailableFebruary 10, 2013
  131. Agile Fluency PodcastNovember 10, 2012
  132. Come Play TDD With Me at CITCONSeptember 17, 2012
  133. Acceptance Testing RevisitedSeptember 7, 2012
  134. Lack of Fluency?August 9, 2012
  135. Your Path through Agile FluencyAugust 6, 2012
  136. Let's Play TDD #201: From Mock-Based to State-BasedJune 27, 2012
  137. Let's Play TDD #200: To Kill a MockJune 25, 2012
  138. Let's Play TDD #199: Constructor CleanupJune 20, 2012
  139. Let's Play TDD #198: Removing Getters and SettersJune 18, 2012
  140. Let's Play TDD #197: It's Like a Horror MovieJune 11, 2012
  141. Let's Play TDD #196: I Don't Know If This is a Good IdeaJune 6, 2012
  142. Test-Driven Javascript Kickstarter Ends TodayJune 4, 2012
  143. Let's Play TDD #195: A Trojan HorseJune 4, 2012
  144. Let's Play TDD #194: It's Really That SimpleMay 29, 2012
  145. Let's Play TDD #193: Turning the Application Inside OutMay 28, 2012
  146. Let's Play TDD #192: A Tricky Little RefactoringMay 23, 2012
  147. Kickstarter Needs Test-Driven DevelopmentMay 22, 2012
  148. Let's Play TDD #191: The CheatMay 21, 2012
  149. A Fun Little HackMay 19, 2012
  150. Let's Play TDD #190: State-Based vs. Mock-Based TestingMay 15, 2012
  151. Lessons Learned: Lint and JavascriptMay 15, 2012
  152. Announcing: Test-Driven Javascript ScreencastMay 14, 2012
  153. Let's Play TDD #189: A State-Based ApproachMay 14, 2012
  154. Let's Play TDD #188: How Saving Works from End to EndMay 9, 2012
  155. Let's Play TDD #187: __InvocationMay 7, 2012
  156. Let's Play TDD #186: Finishing SaveAsDialog ExtractionMay 2, 2012
  157. Let's Play TDD #185: Disentangling our TestApril 30, 2012
  158. Let's Play TDD #184: This is Why We Have TestsApril 23, 2012
  159. Let's Play TDD #183: Extract ClassApril 18, 2012
  160. Let's Play TDD #182: Grab BagApril 16, 2012
  161. Let's Play TDD #181: invokeAndWaitFor()April 11, 2012
  162. Let's Play TDD #180: There's That Race Condition AgainApril 9, 2012
  163. Let's Play TDD #179: Eventually You Can't Rely on Your Tests AnymoreApril 4, 2012
  164. Let's Play TDD #178: I Can't Believe That WorkedApril 2, 2012
  165. Let's Play TDD #177: The Time is WorthwhileMarch 28, 2012
  166. Let's Play TDD #176: Combustible LemonsMarch 26, 2012
  167. Let's Play TDD #175: This is Why Apple is Eating Your LunchMarch 21, 2012
  168. Let's Play TDD #174: JOptionPane SpikeMarch 19, 2012
  169. Proposing: Test-Driven Javascript ScreencastMarch 15, 2012
  170. Let's Play TDD #173: Checked Exceptions are AwesomeMarch 14, 2012
  171. Let's Play TDD #172: Persistence Can Be TrickyMarch 12, 2012
  172. Let's Play TDD #171: Bogus DataMarch 7, 2012
  173. Let's Play TDD #170: Back to SaveFileMarch 5, 2012
  174. What Does a Good Test Suite Look Like?February 29, 2012
  175. Let's Play TDD #169: Defect PreventionFebruary 29, 2012
  176. Let's Play TDD #168: RegressionFebruary 27, 2012
  177. Let's Play TDD #167: Finished with UserEnteredDollarsFebruary 22, 2012
  178. Let's Play TDD #166: OverkillFebruary 20, 2012
  179. Let's Play TDD #165: Eliminating the Double Dispatch ProblemFebruary 15, 2012
  180. Let's Play TDD #164: Core Data TypeFebruary 13, 2012
  181. Let's Play TDD #163: Combinatorial ExplosionFebruary 8, 2012
  182. Let's Play TDD #162: Wishing for Double DispatchFebruary 6, 2012
  183. Let's Play TDD #161: The UserEnteredDollars Value ObjectFebruary 1, 2012
  184. Let's Play TDD #160: End of Week 1January 30, 2012
  185. Let's Play TDD #159: How Do We Store Data?January 16, 2012
  186. Let's Play TDD #158: writeFile() and readFile()January 11, 2012
  187. Let's Play TDD #157: DatumJanuary 9, 2012
  188. Let's Play TDD #156: Persistence, for RealsiesJanuary 2, 2012
  189. Let's Play TDD #155: Transitioning to SaveFileDecember 28, 2011
  190. Let's Play TDD #154: Save and Cancel... Done!December 26, 2011
  191. Let's Play TDD #153: Push the ButtonDecember 21, 2011
  192. Let's Play TDD #152: No-ckitoDecember 19, 2011
  193. Minimum Viable HypothesisDecember 14, 2011
  194. Let's Play TDD #151: MockitoDecember 14, 2011
  195. Let's Play TDD #150: Mulling Over the Persistence DesignDecember 12, 2011
  196. Let's Play TDD #149: Polishing Off the Save As DialogDecember 7, 2011
  197. Let's Play TDD #148: Asynchronous AssertionsDecember 6, 2011
  198. Let's Play TDD #147: Finding the DialogNovember 30, 2011
  199. "Evolutionary Design Illustrated" VideoNovember 29, 2011
  200. Let's Play TDD #146: Race ConditionNovember 28, 2011
  201. Let's Play TDD #145: Displaying the FileDialogNovember 23, 2011
  202. Let's Play TDD #144: Cost vs. BenefitSeptember 28, 2011
  203. Let's Play TDD #143: File → Save As...September 26, 2011
  204. Let's Play TDD #142: Good EnoughSeptember 21, 2011
  205. Let's Play TDD #141: Domain-Specific LanguageSeptember 19, 2011
  206. Let's Play TDD #140: Cleaning Up the Menu CodeSeptember 14, 2011
  207. Let's Play TDD #139: File → CloseSeptember 12, 2011
  208. Let's Play TDD #138: New WindowsSeptember 7, 2011
  209. Let's Play TDD #137: How Many Frames?September 5, 2011
  210. Let's Play TDD #136: AcceleratorsSeptember 1, 2011
  211. Let's Play TDD #135: File → NewAugust 31, 2011
  212. Let's Play TDD #134: Persistence!August 30, 2011
  213. Let's Play TDD #133: Towards an Agile ArchitectureAugust 29, 2011
  214. Let's Play TDD #132: Fresh Eyes on the DomainAugust 28, 2011
  215. Let's Play TDD #131: JComponent vs. JPanelAugust 24, 2011
  216. Let's Play TDD #130: The Great Negative Color DebacleAugust 23, 2011
  217. Let's Play TDD #129: Root Cause AnalysisAugust 17, 2011
  218. Ask Me Anything on RedditAugust 3, 2011
  219. Rabu Schedule Now Available for DownloadAugust 2, 2011
  220. Let's Play TDD #128: 2^7August 1, 2011
  221. Let's Play TDD #127: Yearly Spending FieldJuly 27, 2011
  222. Let's Play TDD #126: Following PatternsJuly 25, 2011
  223. Let's Play TDD #125: The Cost Basis FieldJuly 20, 2011
  224. Let's Play TDD #124: ConstraintsJuly 18, 2011
  225. Let's Play TDD #123: MiGLayoutJuly 13, 2011
  226. Let's Play TDD #122: Extracting ConfigurationPanelJuly 11, 2011
  227. Let's Play TDD #121: Back to the UI VisionJuly 6, 2011
  228. Let's Play TDD #120: DollarsTextField: Done!July 4, 2011
  229. Let's Play TDD #119: Comments LieJune 29, 2011
  230. Let's Play TDD #118: Coupling vs. ComplexityJune 27, 2011
  231. Let's Play TDD #117: setIcon()June 22, 2011
  232. Let's Play TDD #116: You Gotta Know What You're DoingJune 20, 2011
  233. Let's Play TDD #115: Wrapping Up the Icon SpikeJune 15, 2011
  234. Let's Play TDD #114: Icon ChallengesJune 13, 2011
  235. Let's Play TDD #113: OverlayLayout?June 8, 2011
  236. Let's Play TDD #112: It's in the (Grid)BagJune 6, 2011
  237. Canonical (Ubuntu) Hiring Test AutomatersJune 2, 2011
  238. Let's Play TDD #111: Icon in JTextField: Go!June 1, 2011
  239. Let's Play TDD #110: Create a Beautiful, Simple ResultMay 30, 2011
  240. Certification Debate with Alistair CockburnMay 25, 2011
  241. Let's Play TDD #109: Zombie TDGotchiMay 25, 2011
  242. Let's Play TDD #108: Wishing for First-Class FunctionsMay 24, 2011
  243. Let's Play TDD #107: The Hidden ListenerMay 18, 2011
  244. Let's Play TDD #106: Back from the DeadMay 16, 2011
  245. Wanted: Your Certification Experiences and PerspectivesMay 14, 2011
  246. Rabu Schedule Visualizations: Taking the Edge Off Hard FactsApril 25, 2011
  247. Let's Play TDD #105: Negative TextFieldApril 20, 2011
  248. Let's Play TDD #104: Cleaned Up and Ready to Move OnApril 18, 2011
  249. Let's Play TDD #103: Test DoubleApril 13, 2011
  250. How Rabu's Schedule Projections WorkApril 12, 2011
  251. Let's Play TDD #102: Heresy, RevisitedApril 11, 2011
  252. Rabu Workflow: How Do We Get Customers to Participate?April 10, 2011
  253. Announcing Rabu: Your Customers Should Love YouApril 6, 2011
  254. Let's Play TDD #101: Factory MethodApril 6, 2011
  255. Let's Play TDD #100: Twenty-Five HoursApril 4, 2011
  256. Let's Play TDD #99: Valid RangeMarch 30, 2011
  257. Let's Play TDD #98: One Beeellion DollarsMarch 28, 2011
  258. Let's Play TDD #97: Where the Rubber Meets the RoadMarch 23, 2011
  259. Let's Play TDD #96: ResourcesMarch 21, 2011
  260. Let's Play TDD #95: Tested, Rendered, and IsolatedMarch 16, 2011
  261. Let's Play TDD #94: SelfRenderableMarch 14, 2011
  262. Let's Play TDD #93: Insanity CheckMarch 9, 2011
  263. Let's Play TDD #92: InvalidDollars Gets an IconMarch 7, 2011
  264. Let's Play TDD #91: Rendering ValidDollarsMarch 2, 2011
  265. Let's Play TDD #90: Heresy in the Land of Package DependenciesFebruary 28, 2011
  266. Let's Play TDD #89: The Double of DeathFebruary 23, 2011
  267. Let's Play TDD #88: Cascading FailuresFebruary 21, 2011
  268. Final Agenda for Next Week's Art of Agile TrainingFebruary 20, 2011
  269. Let's Play TDD #87: InvalidDollarsFebruary 16, 2011
  270. A Hardheaded View of TDDFebruary 15, 2011
  271. Let's Play TDD #86: Pushing Down MethodsFebruary 14, 2011
  272. Proficiencies of PlanningFebruary 9, 2011
  273. Let's Play TDD #85: ValidDollarsFebruary 9, 2011
  274. Let's Play TDD #84: ParenthesesFebruary 7, 2011
  275. Let's Play TDD #83: Parsing and FormattingFebruary 2, 2011
  276. Let's Play TDD #82: Constructors, Folklore, and the Java Language SpecJanuary 31, 2011
  277. Art of Agile Training Returns February 28thJanuary 30, 2011
  278. Let's Play TDD #81: Clunk... Clunk... Clunk...January 26, 2011
  279. Let's Play TDD #80: Focus LostJanuary 24, 2011
  280. Let's Play TDD #79: Focus GainedJanuary 19, 2011
  281. Let's Play TDD #78: Making Numbers WorkJanuary 17, 2011
  282. Let's Play TDD #77: Buy Versus BuildJanuary 14, 2011
  283. No Public Events
  284. Let's Play TDD #76: Onward... SlowlyJanuary 10, 2011
  285. Let's Play TDD #75: Hacking on the Custom TextFieldDecember 30, 2010
  286. Let's Play TDD #74: Number Formatting SpikeDecember 29, 2010
  287. Let's Play TDD #73: CyclesDecember 28, 2010
  288. Let's Play TDD #72: Starting to Look Like a Real ApplicationDecember 27, 2010
  289. Let's Play TDD #71: Poking at ListenersDecember 26, 2010
  290. Agile Release Planning VideoDecember 19, 2010
  291. Let's Play TDD #70: Reflections on Incremental DesignDecember 16, 2010
  292. Let's Play TDD #69: Train WreckDecember 15, 2010
  293. Let's Play TDD #68: It's Sh*t Like This, JavaDecember 14, 2010
  294. Let's Play TDD #67: A Closure Would Be Helpful Right About NowDecember 13, 2010
  295. Bloody Stupid Johnson Teaches Agile--This Wednesday!December 12, 2010
  296. Let's Play TDD #66: Proving the ApplicationModel Design ConceptDecember 12, 2010
  297. Let's Play TDD #65: Cogitating on ApplicationModelDecember 9, 2010
  298. Let's Play TDD #64: Integrating ApplicationModelDecember 8, 2010
  299. Let's Play TDD #63: Simplifying StockMarketProjectionDecember 7, 2010
  300. Let's Play TDD #62: Listening CarefullyDecember 6, 2010
  301. Let's Play TDD #61: Questions of DesignDecember 5, 2010
  302. RECAP: Let's Play TDD, Episodes 51-60December 4, 2010
  303. Let's Play TDD #60: Layout ManagersDecember 2, 2010
  304. Let's Play TDD #59: Application... Tested!December 1, 2010
  305. Let's Play TDD #58: Violating EncapsulationNovember 30, 2010
  306. Let's Play TDD #57: Taking Over the Application FrameNovember 29, 2010
  307. Let's Play TDD #56: Window TitlesNovember 28, 2010
  308. The Art of Agile Development: PrefaceNovember 25, 2010
  309. Agile Friday: "Preface" Now OnlineNovember 25, 2010
  310. Let's Play TDD #55: The Color of Failure (with Kim Gräsman)November 23, 2010
  311. Let's Play TDD #54: Prognosticating (with Kim Gräsman)November 22, 2010
  312. Let's Play TDD #53: Testing Styles (with Kim Gräsman)November 21, 2010
  313. Agile Friday: "Refactoring" Now OnlineNovember 18, 2010
  314. The Art of Agile Development: RefactoringNovember 18, 2010
  315. Let's Play TDD #52: Success! (with Roy Osherove)November 18, 2010
  316. Let's Play TDD #51: Alternate Background Color (with Roy Osherove)November 17, 2010
  317. RECAP: Let's Play TDD, Episodes 41-50November 17, 2010
  318. Let's Play TDD #50: Code Monkey (with Roy Osherove)November 16, 2010
  319. Let's Play TDD #49: The AlternatingRowTable (with Roy Osherove)November 15, 2010
  320. Let's Play TDD #48: Transitioning to Production Code (with Roy Osherove)November 14, 2010
  321. Agile Friday: "Release Planning" Now OnlineNovember 4, 2010
  322. Let's Play TDD #47: Spike-a-rifficNovember 4, 2010
  323. The Art of Agile Development: Release PlanningNovember 4, 2010
  324. Interesting Agile UX Experience ReportNovember 3, 2010
  325. Let's Play TDD #46: Don't Mean a Thing If It Ain't Got That SwingNovember 3, 2010
  326. Let's Play TDD #45: Looking for Keys in All the Wrong PlacesNovember 2, 2010
  327. Let's Play TDD #44: Dis ApprovalsNovember 1, 2010
  328. Let's Play TDD #43: Seeking ApprovalsOctober 31, 2010
  329. Let's Play TDD #42: But What's the Question?October 22, 2010
  330. John Hines Reviews "Art of Agile" TrainingOctober 21, 2010
  331. Video of Bloody Stupid Johnson Now OnlineOctober 21, 2010
  332. Let's Play TDD #41: Sell Every YearOctober 21, 2010
  333. Agile Friday: "Version Control" Now OnlineOctober 21, 2010
  334. The Art of Agile Development: Version ControlOctober 21, 2010
  335. RECAP: Let's Play TDD, Episodes 31-40October 20, 2010
  336. Let's Play TDD #40: Fixed the Capital Gains Abstraction... I ThinkOctober 19, 2010
  337. Let's Play TDD #39: Torturing MyselfOctober 18, 2010
  338. Let's Play TDD #38: Torturing Rob (with Rob Myers)October 17, 2010
  339. Agile Friday: "Stand-Up Meetings" Now OnlineOctober 14, 2010
  340. The Art of Agile Development: Stand-Up MeetingsOctober 14, 2010
  341. Let's Play TDD #37: Reviewing the Code (with Rob Myers)October 14, 2010
  342. Let's Play TDD #36: Pair Programming! (with Rob Myers)October 13, 2010
  343. Let's Play TDD #35: Right on FormOctober 12, 2010
  344. Let's Play TDD #34: Revising the Capital Gains Tax AbstractionOctober 11, 2010
  345. Let's Play TDD #33: Value Objects Pay OffOctober 10, 2010
  346. Let's Play TDD #32: Rounding Off PenniesOctober 7, 2010
  347. Agile Friday: "Go!" Now OnlineOctober 7, 2010
  348. The Art of Agile Development: Go!October 7, 2010
  349. Let's Play TDD #31: Eliminating Dollars.toInt()October 6, 2010
  350. RECAP: Let's Play TDD, Episodes 21-30October 5, 2010
  351. Let's Play TDD #30: Introducing Dollars.percentage()October 4, 2010
  352. Let's Play TDD #29: More FailingOctober 3, 2010
  353. Let's Play TDD #28: Integrating Year and Failing FastSeptember 30, 2010
  354. Let's Play TDD #27: Yet Another Value ObjectSeptember 29, 2010
  355. Let's Play TDD #26: Integrating StockMarket into StockMarketTableModelSeptember 28, 2010
  356. Detailed Outlines for October's TrainingSeptember 27, 2010
  357. Let's Play TDD #25: Extracting the StockMarket ClassSeptember 27, 2010
  358. Let's Play TDD #24: Finishing Up StockMarketTableModelSeptember 26, 2010
  359. Fun Two-Minute Video on AgileSeptember 23, 2010
  360. Agile Friday: "Simple Design" Now OnlineSeptember 23, 2010
  361. Let's Play TDD #23: Multiple YearsSeptember 23, 2010
  362. The Art of Agile Development: Simple DesignSeptember 23, 2010
  363. Let's Play TDD #22: Hooking Up the Domain ModelSeptember 22, 2010
  364. Let's Play TDD #21: Column HeadersSeptember 21, 2010
  365. RECAP: Let's Play TDD, Episodes 11-20September 21, 2010
  366. RECAP: Let's Play TDD, Episodes 1-10September 20, 2010
  367. Let's Play TDD #20: Getting Started on the UISeptember 20, 2010
  368. Let's Play TDD #19: UI TrainingSeptember 19, 2010
  369. Let's Play TDD #18: StockMarketYear--Done! (For Now)September 16, 2010
  370. Agile Friday: "Vision" Now OnlineSeptember 16, 2010
  371. The Art of Agile Development: VisionSeptember 16, 2010
  372. Let's Play TDD #17: Integrating DollarsSeptember 15, 2010
  373. Let's Play TDD #16: The Dollars ClassSeptember 14, 2010
  374. Let's Play TDD #15: Integrating TaxRate and InterestRateSeptember 13, 2010
  375. Let's Play TDD #14: Obsessing Over PrimitivesSeptember 12, 2010
  376. Let's Play TDD #13: The TaxRate ClassSeptember 11, 2010
  377. Let's Play TDD #12: Polishing to a High GlossSeptember 10, 2010
  378. Let's Play TDD #11: Consolidating the TestsSeptember 9, 2010
  379. The Art of Agile Development: Continuous IntegrationSeptember 9, 2010
  380. Agile Friday: "Continuous Integration" Now OnlineSeptember 9, 2010
  381. Let's Play TDD #10: Ending Capital GainsSeptember 8, 2010
  382. Let's Play TDD #9: Seeking BeautySeptember 7, 2010
  383. Let's Play TDD #8: Cleaning Up TaxesSeptember 6, 2010
  384. Let's Play TDD #7: Tax RageSeptember 5, 2010
  385. Let's Play TDD #6: Capital Gains Tax--AlmostSeptember 4, 2010
  386. Let's Play TDD #5: Sneaking Up on the ProblemSeptember 3, 2010
  387. Let's Play TDD #4: Gaining on Capital GainsSeptember 2, 2010
  388. The Art of Agile Development: Coding StandardsSeptember 2, 2010
  389. Agile Friday: "Coding Standards" Now OnlineSeptember 2, 2010
  390. Let's Play TDD #3: Cleaning Up My MessSeptember 1, 2010
  391. Let's Play TDD #2: Peering Dimly Into the FutureAugust 31, 2010
  392. Let's Play: Test-Driven DevelopmentAugust 30, 2010
  393. Let's Play: Test-Driven Development (Placeholder)August 30, 2010
  394. The Art of Agile Development: Chapter 4: Adopting XPAugust 26, 2010
  395. The Art of Agile Development: Is XP Right For Us?August 26, 2010
  396. Agile Friday: "Is XP Right For Us?" Now OnlineAugust 26, 2010
  397. The Art of Agile Development: Customer TestsAugust 19, 2010
  398. Agile Friday: "Customer Tests" Now OnlineAugust 19, 2010
  399. The Art of Agile Development: StoriesAugust 5, 2010
  400. Agile Friday: "Stories" Now OnlineAugust 5, 2010
  401. The Art of Agile Development: Ten-Minute BuildJuly 29, 2010
  402. Agile Friday: "Ten-Minute Build" Now OnlineJuly 29, 2010
  403. The Art of Agile Development: The XP TeamJuly 22, 2010
  404. Agile Friday: "The XP Team" Now OnlineJuly 22, 2010
  405. The Art of Agile Development: Informative WorkspaceJuly 15, 2010
  406. Agile Friday: "Informative Workspace" Now OnlineJuly 15, 2010
  407. The Art of Agile Development: Incremental RequirementsJuly 8, 2010
  408. Agile Friday: "Incremental Requirements" Now OnlineJuly 8, 2010
  409. The Art of Agile Development: The Planning GameJuly 1, 2010
  410. Agile Friday: "The Planning Game" Now OnlineJuly 1, 2010
  411. The Art of Agile Development: DocumentationJune 24, 2010
  412. Agile Friday: "Documentation" Now OnlineJune 24, 2010
  413. The Art of Agile Development: Real Customer InvolvementJune 17, 2010
  414. Agile Friday: "Real Customer Involvement" Now OnlineJune 17, 2010
  415. The Art of Agile Development: Energized WorkJune 10, 2010
  416. Agile Friday: "Energized Work" Now OnlineJune 10, 2010
  417. Does the Pask Award Have a Future? You Tell Us.June 5, 2010
  418. The Art of Agile Development: Spike SolutionsJune 3, 2010
  419. Agile Friday: "Spike Solutions" Now OnlineJune 3, 2010
  420. Architecture Review: Mock-Driven Three-Layer ArchitectureMay 29, 2010
  421. The Art of Agile Development: Iteration PlanningMay 27, 2010
  422. Agile Friday: "Iteration Planning" Now OnlineMay 27, 2010
  423. An Architectural Design ChallengeMay 22, 2010
  424. The Art of Agile Development: Collective Code OwnershipMay 20, 2010
  425. Agile Friday: "Collective Code Ownership" Now OnlineMay 20, 2010
  426. Test-Driven JavascriptMay 19, 2010
  427. The Art of Agile Development: Ubiquitous LanguageMay 13, 2010
  428. Agile Friday: "Ubiquitous Language" Now OnlineMay 13, 2010
  429. "Art of Agile" Training Courses This OctoberMay 9, 2010
  430. The Art of Agile Development: RetrospectivesMay 6, 2010
  431. Agile Friday: "Retrospectives" Now OnlineMay 6, 2010
  432. Single-Piece Flow in Kanban (Video)April 30, 2010
  433. The Art of Agile Development: Incremental Design and ArchitectureApril 29, 2010
  434. Agile Friday: "Incremental Design and Architecture" Now OnlineApril 29, 2010
  435. Next Week's Art of Agile Excerpt (Poll)April 25, 2010
  436. The Art of Agile Development: EstimatingApril 22, 2010
  437. Agile Friday: "Estimating" Now OnlineApril 22, 2010
  438. Alternatives to Certifications: How to Hire the Agile WayApril 17, 2010
  439. The Art of Agile Development: No BugsApril 15, 2010
  440. Agile Friday: "No Bugs" Now OnlineApril 15, 2010
  441. Do You Need Iteration Zero? A Case Study.April 13, 2010
  442. The Art of Agile Development: TrustApril 8, 2010
  443. Agile Friday: "Trust" Now OnlineApril 8, 2010
  444. Your Certification is MeaninglessApril 1, 2010
  445. Agile Friday: "Root-Cause Analysis" Now OnlineApril 1, 2010
  446. The Art of Agile Development: Root-Cause AnalysisApril 1, 2010
  447. The Art of Agile Development: Chapter 9: DevelopingMarch 25, 2010
  448. The Art of Agile Development: Test-Driven DevelopmentMarch 25, 2010
  449. Agile Friday: "Test-Driven Development" Now OnlineMarch 25, 2010
  450. The Art of Agile Development: Chapter 8: PlanningMarch 18, 2010
  451. The Art of Agile Development: SlackMarch 18, 2010
  452. Agile Friday: "Slack" Now OnlineMarch 18, 2010
  453. The Art of Agile Development: “Done Done”March 11, 2010
  454. The Art of Agile Development: Chapter 7: ReleasingMarch 11, 2010
  455. Agile Friday: "Done Done" Now OnlineMarch 11, 2010
  456. The Art of Agile Development: Performance OptimizationMarch 9, 2010
  457. The Art of Agile Development: Understanding XPMarch 9, 2010
  458. The Art of Agile Development: Values and PrinciplesMarch 9, 2010
  459. The Art of Agile Development: Chapter 6: CollaboratingMarch 4, 2010
  460. The Art of Agile Development: Sit TogetherMarch 4, 2010
  461. Agile Friday: "Sit Together" Now OnlineMarch 4, 2010
  462. Alternatives to Acceptance TestingFebruary 28, 2010
  463. The Art of Agile Development: Chapter 5: ThinkingFebruary 27, 2010
  464. The Problems With Acceptance TestingFebruary 26, 2010
  465. The Art of Agile Development: Exploratory TestingFebruary 25, 2010
  466. The Art of Agile Development: Pair ProgrammingFebruary 25, 2010
  467. "Art of Agile Development" Going OnlineFebruary 25, 2010
  468. Large-Scale AgileFebruary 24, 2010
  469. I'm Not DeadFebruary 22, 2010
  470. Another United Airlines Customer Service FiascoOctober 9, 2009
  471. Introduction to Agile for QA PeopleAugust 18, 2009
  472. Art of Agile Planning and Delivery Next WeekMay 31, 2009
  473. How TDD and Pairing Increase ProductionMay 25, 2009
  474. Agile Planning & Delivery: Last Chance for Early-Bird RegistrationApril 28, 2009
  475. Come Drink from the FirehoseApril 22, 2009
  476. The Agile Startup: Build and DeployApril 6, 2009
  477. Avoid the RushApril 5, 2009
  478. Why I Don't Provide Agile CertificationMarch 30, 2009
  479. Stumbling Through MediocrityMarch 24, 2009
  480. “Is Fit Dead?” Conversation SummaryMarch 15, 2009
  481. “Maximizing Value with Agile Release Planning” RecordingMarch 15, 2009
  482. Gordon Pask Award Volunteers NeededMarch 2, 2009
  483. Interview on Unbound Developers ShowFebruary 24, 2009
  484. What's Pair Programming Really Like?February 20, 2009
  485. “Absolutely No Machete Juggling” ReviewFebruary 18, 2009
  486. Tweet, TweetFebruary 16, 2009
  487. abetterteam.orgFebruary 15, 2009
  488. Kaizen and KaikakuFebruary 7, 2009
  489. March “Art of Agile” Training in EuropeFebruary 1, 2009
  490. An Approximate Measure of Technical DebtNovember 18, 2008
  491. The Decline and Fall of AgileNovember 13, 2008
  492. Kanban SystemsOctober 14, 2008
  493. The Art of Agile Development: Risk ManagementOctober 9, 2008
  494. Estimate Inflation: A Cautionary TaleOctober 8, 2008
  495. Use Risk Management to Make Solid CommitmentsOctober 7, 2008
  496. Coulda, Shoulda, WouldaSeptember 30, 2008
  497. A Tale of Two VacationsSeptember 23, 2008
  498. Save $2500 on Grant-Funded Agile Training in October!September 16, 2008
  499. The Case of the Missing VisionarySeptember 16, 2008
  500. Fit Essay in MundoJavaSeptember 14, 2008
  501. The Documentation MythSeptember 2, 2008
  502. The Crucible of Great TeamsAugust 26, 2008
  503. Announcing ”The Art of Agile“ Training CoursesAugust 21, 2008
  504. "Art of Agile Development" Interview with O'ReillyAugust 19, 2008
  505. Testing Private MethodsAugust 18, 2008
  506. 29% Discount at AmazonAugust 17, 2008
  507. Forces Affecting Continuous IntegrationAugust 12, 2008
  508. Living in the Punch-Card EraJuly 29, 2008
  509. Gordon Pask Nominations OpenJuly 22, 2008
  510. Paranoia, Control, and $30,000 of ToolingJuly 22, 2008
  511. Singed EgosJuly 15, 2008
  512. The Cornerstone of Agile PlanningJuly 8, 2008
  513. Book PiracyJuly 2, 2008
  514. Agile Release Planning Webinar OnlineJune 12, 2008
  515. The Art of Agile Development: ReportingJune 10, 2008
  516. Work in ProgressJune 10, 2008
  517. Watch Out For These Common ProblemsJune 4, 2008
  518. The Art of Agile Development: Iteration DemoJune 3, 2008
  519. It's a Trap!June 3, 2008
  520. Anybody in Toronto This Weekend?May 26, 2008
  521. Secrets of Agile Success--SummaryMay 26, 2008
  522. Get a Life!May 20, 2008
  523. Secrets of Agile Success--Live RecordingMay 19, 2008
  524. InfoQ Video InterviewMay 19, 2008
  525. InfoQ Video InterviewMay 19, 2008
  526. What is Success?May 15, 2008
  527. Cargo Cult AgileMay 13, 2008
  528. That Funky Metaphor StuffApril 29, 2008
  529. Should We Adopt Scrum or XP?April 25, 2008
  530. The Importance of Personal SuccessApril 22, 2008
  531. I Want SubtextApril 16, 2008
  532. Time-Lapse AuthorApril 15, 2008
  533. Change is Hard, Even for Service OrganizationsApril 11, 2008
  534. JS-Kit: Lessons LearnedApril 10, 2008
  535. An Exercise About TrustApril 8, 2008
  536. Should I Enable Comments?April 8, 2008
  537. The Stunning Truth at the Center of the Pigeon StoryApril 5, 2008
  538. MistakesApril 3, 2008
  539. How to Accelerate Your Initial Time Machine BackupApril 2, 2008
  540. In the Privacy of Your Own ThoughtsMarch 25, 2008
  541. Last Chance for 35% Discount (and Other Detritus)March 25, 2008
  542. We ❤️ ToolsMarch 18, 2008
  543. How to Turn Smart People Into Ordinary PeopleMarch 11, 2008
  544. Iterative WritingMarch 4, 2008
  545. The Art of Agile Development: Assess Your AgilityFebruary 26, 2008
  546. Send Me Your Assessments!February 26, 2008
  547. Marick's Missing ManifestoFebruary 19, 2008
  548. Practices or Principles?February 14, 2008
  549. Truth or Clarity?February 12, 2008
  550. The Art of Agile Development: XP ConceptsFebruary 5, 2008
  551. Your Brain on AgileFebruary 5, 2008
  552. No, Take the Fit Challenge InsteadFebruary 2, 2008
  553. Interview on Agile ThinkersJanuary 30, 2008
  554. Interview on Agile ThinkersJanuary 30, 2008
  555. End of NUnitAsp DevelopmentJanuary 30, 2008
  556. TANSTAAFLJanuary 29, 2008
  557. The Art of Agile Development: The XP LifecycleJanuary 22, 2008
  558. Material Cut from “Understanding XP”January 22, 2008
  559. Études for ExcellenceJanuary 21, 2008
  560. Who's in Charge Here?January 16, 2008
  561. The Art of Agile Development: How to Be AgileJanuary 15, 2008
  562. Opinionated and AntisocialJanuary 15, 2008
  563. CourageJanuary 12, 2008
  564. The Art of Agile Development: Why Agile?January 8, 2008
  565. Why Not?January 8, 2008
  566. Our Professional ResponsibilityJanuary 7, 2008
  567. A Project Planning Pop QuizJanuary 3, 2008
  568. Shu-Ha-Ri and The Art of AgileJanuary 1, 2008
  569. Agile Haiku and Other Special FeaturesJanuary 1, 2008
  570. Agile Certification NowDecember 30, 2007
  571. Gopher HolesDecember 29, 2007
  572. Value Velocity: A Better Productivity Metric?December 17, 2007
  573. Scrum and XP Practices: Cross ReferenceDecember 12, 2007
  574. Bay Area Presentations This Tuesday and WednesdayDecember 9, 2007
  575. The Art of Agile Development: Now Available!November 28, 2007
  576. Does It Work? Are We Done? Is It Right? (Keep It Light!)November 27, 2007
  577. “Art of Agile” Interview on Agile Toolkit PodcastNovember 6, 2007
  578. “Art of Agile” on JavaRanchOctober 29, 2007
  579. An Energized Work ExperienceOctober 24, 2007
  580. It's the Software, Stupid!October 20, 2007
  581. AoA Correction: Test-Driven DevelopmentOctober 12, 2007
  582. Five Ways to Misuse FitOctober 7, 2007
  583. Two More “Art of Agile” EventsOctober 3, 2007
  584. “Art of Agile” EventsSeptember 30, 2007
  585. Do We Need Projects?August 18, 2007
  586. HTML and the Innovator's DilemmaJuly 29, 2007
  587. The Agile Engineering ShortfallJuly 16, 2007
  588. A Simple, Effective Design QuestionJuly 12, 2007
  589. AdvertorialJuly 12, 2007
  590. Truth and BeautyJune 9, 2007
  591. A Year and a DayJune 1, 2007
  592. Agile Open NorthwestJanuary 10, 2007
  593. TaggedJanuary 6, 2007
  594. Parting Ways on CardMeetingDecember 17, 2006
  595. Back in the SaddleNovember 11, 2006
  596. Voluntary Technical DebtSeptember 9, 2006
  597. CITCON in LondonAugust 16, 2006
  598. CardMeetingAugust 14, 2006
  599. Fully Accredited XP CourseJuly 19, 2006
  600. EpilogueJune 28, 2006
  601. Week NineteenJune 28, 2006
  602. Week EighteenJune 14, 2006
  603. Book Announcement: The Art of Agile DevelopmentJune 12, 2006
  604. Week Seventeen: ThursdayJune 7, 2006
  605. Week Seventeen: WednesdayMay 31, 2006
  606. Where's the Content?May 31, 2006
  607. Week SixteenMay 24, 2006
  608. Week FifteenMay 14, 2006
  609. Off the RailsMay 7, 2006
  610. Week Eleven: ThursdayMay 4, 2006
  611. Week Eleven: TuesdayApril 27, 2006
  612. Inflated ClaimsApril 25, 2006
  613. Week Eleven: MondayApril 20, 2006
  614. Week TenApril 13, 2006
  615. “Best Software Writing” NominationsApril 9, 2006
  616. Week Nine: TuesdayApril 6, 2006
  617. New Article: Quality With a NameApril 4, 2006
  618. Quality With a NameApril 4, 2006
  619. Week Nine: MondayMarch 30, 2006
  620. Week Eight: WednesdayMarch 23, 2006
  621. Dependency Injection DemystifiedMarch 21, 2006
  622. Weeks One Through EightMarch 16, 2006
  623. IntroductionMarch 9, 2006
  624. Jumping Off the PrecipiceMarch 9, 2006
  625. Articles Index Now OnlineFebruary 27, 2006
  626. Continuous Integration on a Dollar a DayFebruary 26, 2006
  627. Continuous Integration ChecklistFebruary 26, 2006
  628. Strange IE BugFebruary 18, 2006
  629. How to Survive a Software RewriteFebruary 15, 2006
  630. Product Managers Are Critical To SuccessFebruary 13, 2006
  631. The Future of User InterfacesFebruary 10, 2006
  632. The Productivity MetricFebruary 9, 2006
  633. XP and Game DevelopmentFebruary 5, 2006
  634. Your Design MapsFebruary 5, 2006
  635. Two Kinds of DocumentationJanuary 28, 2006
  636. Experience Reports Deadline Approaching FastJanuary 26, 2006
  637. Back from IndiaJanuary 25, 2006
  638. Speaking in IndiaJanuary 1, 2006
  639. Design Maps DelayedJanuary 1, 2006
  640. Seven Habits of Highly Effective ProgrammersDecember 27, 2005
  641. Cards, Table, and Whiteboard: The Ultimate Planning ToolDecember 21, 2005
  642. When Do You Design?December 20, 2005
  643. That Damned Construction AnalogyDecember 16, 2005
  644. 37signals BlogDecember 12, 2005
  645. Agile RequirementsNovember 29, 2005
  646. How I Use FitNovember 29, 2005
  647. Red-Green-RefactorNovember 29, 2005
  648. Microsoft Gets TDD Completely WrongNovember 18, 2005
  649. A Vision for FitOctober 24, 2005
  650. Reflective DesignOctober 23, 2005
  651. Earning My PayOctober 20, 2005
  652. HustleOctober 20, 2005
  653. Sense of UrgencyOctober 18, 2005
  654. The Other Side of DesignOctober 13, 2005
  655. Continuous LearningOctober 9, 2005
  656. TDD for CommunicationSeptember 23, 2005
  657. XP Designs All the TimeSeptember 21, 2005
  658. Iterations Harmful?September 9, 2005
  659. Five Design Skills Every Programmer Should HaveSeptember 5, 2005
  660. Productivity MetricsSeptember 1, 2005
  661. Merciless RefactoringSeptember 1, 2005
  662. Please Stand BySeptember 1, 2005
  663. Continuous Integration: To Really Screw Up Takes a ComputerAugust 22, 2005
  664. Un Desafio ExtremoAugust 22, 2005
  665. An Extreme Stake in the GroundAugust 20, 2005
  666. Continuous Integration: There's Another StepAugust 18, 2005
  667. Continuous Integration is an Attitude, Not a ToolAugust 17, 2005
  668. It's Not Too Late to LearnAugust 16, 2005
  669. SD TimesAugust 16, 2005
  670. Advanced NUnitAsp VideoAugust 7, 2005
  671. Advanced NUnitAsp VideoAugust 7, 2005
  672. mumble test business rules mumbleAugust 2, 2005
  673. Big, Big NewsJuly 27, 2005
  674. XP Coach Wanted in New YorkJuly 27, 2005
  675. Round Tuits For All!July 25, 2005
  676. A Fantastic Day at Agile 2005July 25, 2005
  677. Tim Lister at Agile 2005July 24, 2005
  678. Fit and User InterfacesJuly 23, 2005
  679. Off to Agile 2005July 23, 2005
  680. Get a Round TuitJuly 21, 2005
  681. Three Common ProblemsJuly 17, 2005
  682. “Ideas,” not “Requirements”June 29, 2005
  683. Up-Front RequirementsJune 14, 2005
  684. Fail Fast and User InteractionJune 9, 2005
  685. Fit ExploredJune 3, 2005
  686. Primitive ObsessionJune 3, 2005
  687. By The Way...May 23, 2005
  688. Why NUnitAsp Doesn't Have HTML TestersMay 22, 2005
  689. Offing the Off-Site CustomerMay 18, 2005
  690. Hard Drive CrashMay 17, 2005
  691. Incremental Change Doesn't WorkMay 15, 2005
  692. Drawing the Line on Continuous DesignMay 4, 2005
  693. Off With 'is 'ead!April 28, 2005
  694. Down With Comments!April 25, 2005
  695. Rewriting vs. continuous designApril 19, 2005
  696. Agile on WikipediaApril 19, 2005
  697. Why I Don't Like CruiseControlApril 8, 2005
  698. Fit: Framework for Integrated TestApril 7, 2005
  699. Agile Customer ParticipationApril 7, 2005
  700. April FoolsApril 7, 2005
  701. But Wait, There's More!April 7, 2005
  702. Pair-Hours vs. PointsApril 6, 2005
  703. Balancing Agility and DisciplineApril 3, 2005
  704. The PairOnApril 3, 2005
  705. More on SlackMarch 27, 2005
  706. Using Fit for Agile Requirements CollaborationMarch 21, 2005
  707. Beyond Story Cards: Agile Requirements CollaborationMarch 20, 2005
  708. Slack and Scheduling in XPMarch 17, 2005
  709. Feedback on SubversionMarch 16, 2005
  710. Testing GamesMarch 16, 2005
  711. SubversionMarch 15, 2005
  712. Feedback on Readability and RetrospectivesMarch 14, 2005
  713. An Interesting Retrospective IdeaMarch 10, 2005
  714. “Fail Fast” is OnlineMarch 9, 2005
  715. Design MindsetsMarch 7, 2005
  716. FitLibrary ReleasedMarch 6, 2005
  717. Crunch Mode ReduxMarch 4, 2005
  718. Ten Minutes Without a TestMarch 4, 2005
  719. More on Readable Fit DocumentsMarch 3, 2005
  720. Fit and FitNesseFebruary 28, 2005
  721. Readable Fit DocumentsFebruary 27, 2005
  722. Crunch ModeFebruary 23, 2005
  723. A Gaggle of MapsFebruary 20, 2005
  724. Formality Is Not RigorFebruary 20, 2005
  725. ScrumFebruary 20, 2005
  726. Dumb People and Smart PeopleFebruary 15, 2005
  727. Prove Your OptimizationsFebruary 15, 2005
  728. Send Me to a ConferenceFebruary 9, 2005
  729. Commoditization of ITFebruary 8, 2005
  730. Integrating with Buggy SystemsFebruary 8, 2005
  731. The USB ChickenFebruary 8, 2005
  732. NUnitAsp: ASP.NET Unit TestingFebruary 4, 2005
  733. Beyond DefectsAugust 31, 2004
  734. Fail FastAugust 31, 2004
  735. Task SwitchingMay 31, 2004
  736. Research TimeMarch 31, 2004
  737. TrustFebruary 29, 2004
  738. Design DebtJanuary 31, 2004
  739. Continuous DesignDecember 31, 2003
  740. Phased ReleasesDecember 31, 2003
  741. Choosing the Right ProjectsSeptember 30, 2003
  742. Passion and DisciplineAugust 1, 2003
  743. Defining SuccessApril 21, 2003
  744. Rubik the RefactorerDecember 22, 2002
  745. Sharing
  746. About James Shore
  747. Contact James