AoAD2 Chapter: Planning (Introduction)

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Planning

Agile is adaptive, not predictive. It’s one of the things that sets Agile apart—the very source of its name!—and one of the biggest culture shocks for organizations new to Agile. And nowhere is it more apparent than in the way Agile teams plan their work.

This chapter has the practices you need to effectively make and adapt your plans. Because adaptive planning can take time for organizations to accept, it also discusses how to make predictive plans with an Agile team.

  • The “Adaptive Planning” practice: Balance adaptability with predictability to focus your plans on value.

  • The “Visual Planning” practice: Create plans that communicate context and options.

  • The “The Planning Game” practice: Create a detailed plan for guiding your next steps.

  • The “Stories” practice: Plan your work in small, customer-centric pieces.

  • The “Incremental Requirements” practice: Define requirements in parallel with other work.

  • The “Real Customer Involvement” practice: Include customers’ perspectives to create better plans.

Adaptability is supported by several key ideas. They’re discussed in sidebars throughout this chapter:

  • “Key Idea: Minimize Work in Progress”: Decrease waste and improve agility.

  • “Key Idea: The Last Responsible Moment”: Make better decisions by deciding later.

  • “Key Idea: Maximize Work Not Done”: Save time by skipping unimportant work.

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