Nullables Livestream #10: Database Development

In this weekly livestream series, I pair up with Ted M. Young, aka jitterted, to look at Nullables and A-Frame Architecture as an alternative to Mocks, Spies, and Hexagonal Architecture. Each episode combines a healthy dose of architecture and design discussion with hands-on coding.

Watch us live every Monday! For details, see the event page. For more episode recordings, see the episode archive.

Nullables Training

Apr
11
2023

Learn how to apply these ideas to your own code! I’m offering live online training for this material on April 11th and 12th. Register here.

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In this episode...

Now that we’ve figured out how to write low-level tests of our database code, we’re ready to crank up the speed and implement our GameDatabase infrastructure wrapper. We finish implementing the saveGame() logic, then move on to the happy-path loadGame() logic. Along the way, we factor out some nice helper methods to make the code clean and easy to test.

Visit the episode archive for more.

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