Nullables Livestream #18: Dangerous Developers

In this weekly livestream series, I pair up with Ted M. Young, aka jitterted, to look at Nullables and A-Frame Architecture as an alternative to Mocks, Spies, and Hexagonal Architecture. Each episode combines a healthy dose of architecture and design discussion with hands-on coding.

In this episode...

It’s a rant-heavy episode, with conversations ranging from team structure to dangerous developers, assertion APIs, the “Extract Class” refactoring, and more. Somehow we manage to get a bit of coding in, too. We finish migrating our YachtController tests to use our new fixture- and Nullables-based approach. All that’s left is to turn off the in-memory fake and replace it with our Nullable GameDatabase.

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