Nullables Livestream #18: Dangerous Developers

In this weekly livestream series, Ted M. Young and I build an AI-powered role-playing game using React, Spring Boot, and Nullables. And, of course, plenty of discussion about design, architecture, and effective programming practices!

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In this episode...

It’s a rant-heavy episode, with conversations ranging from team structure to dangerous developers, assertion APIs, the “Extract Class” refactoring, and more. Somehow we manage to get a bit of coding in, too. We finish migrating our YachtController tests to use our new fixture- and Nullables-based approach. All that’s left is to turn off the in-memory fake and replace it with our Nullable GameDatabase.

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