In this weekly livestream series, I pair up with Ted M. Young, aka jitterted, to look at Nullables and A-Frame Architecture as an alternative to Mocks, Spies, and Hexagonal Architecture. Each episode combines a healthy dose of architecture and design discussion with hands-on coding.
In this episode...
Now that we’ve finished making our adapters nullable, we’re ready to introduce them to our application code. We start by making
GameService nullable, then clean up all the existing tests to use
GameService.createNull() rather than creating and injecting dependencies manually. That leaves plenty of time for design discussion, and a start to our next feature: persistence! We design our database schema and decide how to tackle the problem.
Visit the episode archive for more.